2020.12.23 Patch Notes


- Added a few more commands to output commonly referenced information to the game log:
--- /stats lists out your primary stats
--- /attunement lists all of your attunement ratings
--- /class outputs your class information
--- /target while having a target will output its distance and direction
--- /targets lists all visible targets
--- /keyfragments outputs the number of fragments currently owned and the total collected
- Added game log feedback from adjusting the /build reticle when /highdetail is enabled
- Added a few new traits
- /highdetail no longer outputs exit and river information with every step. This information can still be accessed by typing /look or pressing [ l ].
- Performing actions while TTS is speaking now interrupts the voice and starts reading the most recent events. This behavior can be toggled with /speechinterruption or /si.
- The 'confirm attack' dialogue has been expanded to include allies and a few non-threatening NPCs.
- Fixed a bug which prevented the Hunting Lodge NPC from working as intended
- Fixed an issue where TTS wouldn't say anything when you died
- Fixed fresh monster tracks not showing up reliably. That said, they still don't stick around forever.
- Fixed an issue where a blank compass would stick around on the map if you abandoned a quest with a tracked waypoint
- Fixed an issue with faction reputation not being able to fall as low as intended
- Fixed an issue with certain faction-specific encounters not showing up as much as intended
- Small optimizations

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