2020.12.30 Patch Notes


- Added a local waypointing system:
--- /setlocalwaypoint 'name' creates waypoints on local maps. Can also be done with /slw.
--- /clearlocalwaypoint 'name' clears them. Can also be done with /clw.
--- /goto 'name' or /approach 'name' will attempt to pathfind to the local waypoint.
--- All of these functions can also be accessed via the mouse menu under Manage Waypoints or on the /waypoints window.
- Added some mechanical differences between /eat and /drink. The most notable benefit of this change is that eating waterskins by accident is a little harder.
- Added a few more consequences for negative faction reputation
- Added a few new Runes
- Removed Rune of Truesight. It was way too strong.
- Adjusted Mortician: Increased stat bonus at night and removed night vision bonus
- Manually entering a local area now has a chance to trigger encounters and reveal you, even if stealthed. The chances to trigger encounters and subsequently be revealed are separate and determined by Finesse. Classes with at least moderate Finesse should notice little difference.
- Players are no longer locked out of building reputation with opposing factions when choosing to help one.
- When /highdetail is enabled, moving to a target or area with /approach will describe the direction and distance of targets visible from your new location.
- /highdetail no longer logs the movements of mounts and party members.
- Eating meals now takes longer than before and restores a flat percentage of health instead of providing Rejuvenation.
- Building entrances in settlements now always face south because of lore and definitely not for any other reason.
- Fixed a crash caused by TTS
- Potentially fixed a crash caused by abandoning quests
- More crash fixes
- Typos

This patch will absolutely break existing saves. A new start is always recommended.

Get FARA

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.