2021.01.16 Patch Notes


- Adjusted Scoundrel:
--- Reduced health from Average to Below Average
--- Attacks and spells directed at Scoundrels are now COMPLETELY redirected to live, sentient entities they are grabbing.
- Changed the way elemental procs on heavy attacks are calculated to make bigger, slower weapons more viable
- The player death screen now includes your character's description
- Fixed an issue where controls could be locked upon switching maps if certain key combinations were used
- Fixed the 'You leave the area' message displaying upon entering an area
- Fixed an issue with the target cursor getting stuck on certain map tiles when jumping into obstacles
- Probably fixed an issue where cavern entrances, exits, and staircases could be duplicated upon changing maps

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