2018.05.31 Patch Notes
FARA » Devlog
- Added a few more spells including SCORPION PULL which drags your target kicking and screaming to your location
- Changed parry mechanics - parrying attacks no longer deals damage. Instead, successfully parried attacks will add action recovery time to the parried attacker, similar to stumbling after a failed dodge.
- Changed shield block chance to be dependant on the size of the shield
- Lowered the chance to interrupt actions with attacks
- Updated some incorrect language around stumbling
- Fixed a bug that stopped dodge results from displaying if you didn't have a target
- Fixed a bug with '/setclass random' picking from the entire class pool instead of what's available
- Fixed a bug that caused entities to have an excessive delay between persuing targets outdoors and attacking them
- Fixed a bug that allowed players to accept additional bounty board objectives by pressing [ Z ] even after they've moved away from the board
- Re-Reverted /autokeys to be on by default
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FARA
A browser roguelike with over 60 classes and endless adventure
Status | In development |
Author | BrianIsCreative |
Genre | Role Playing, Adventure |
Tags | Endless, Fantasy, Perma Death, Procedural Generation, Retro, Roguelike, Sandbox, Singleplayer, Text based |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast, Blind friendly |
More posts
- 0.0.17.8 Patch NotesMay 28, 2023
- FARA Alpha 17: Iconology is LIVE!May 25, 2023
- Look alive, traveler! An update approaches!May 20, 2023
- 2021.04.24 Patch NotesApr 24, 2021
- 2021.04.17 HotfixApr 17, 2021
- 2021.04.17 Patch NotesApr 17, 2021
- 2021.04.01 Patch NotesApr 02, 2021
- 2021.03.31 Patch NotesMar 31, 2021
- 2021.03.30 Patch NotesMar 30, 2021
- 2021.03.26 HotfixMar 27, 2021
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