2018.06.09 Bug Fixes
FARA » Devlog
- Made more performance improvements related to the passage of time. Actions across the board should be a little snappier. In my brief testing, '/wait 12 hours' completed in less than a second, compared to over 5 seconds from the previous build.
- Reworked the Tailor class. New ability: A Cut Above - Textiles created by Tailors are three times as durable. Additionally, Tailors deal substantial damage to the armor of enemies while attacking.
- Cat Whisperers can now talk to cats.
- Added eating/drinking actions to the list of actions which are immediately interrupted by attacks
- Stopped enemies from spawning by the player when the game starts
- [ Shift + E ] now works for attempting to eat your target.
- Dead entities are no longer classified as sentient.
- Fixed a bug which prevented [ Shift + A ] from functioning as a heavy attack
- Fixed a bug that caused Blacksmiths to heal from all damage EXCEPT fire. My bad.
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FARA
A browser roguelike with over 60 classes and endless adventure
Status | In development |
Author | BrianIsCreative |
Genre | Role Playing, Adventure |
Tags | Endless, Fantasy, Perma Death, Procedural Generation, Retro, Roguelike, Sandbox, Singleplayer, Text based |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast, Blind friendly |
More posts
- 0.0.17.8 Patch NotesMay 28, 2023
- FARA Alpha 17: Iconology is LIVE!May 25, 2023
- Look alive, traveler! An update approaches!May 20, 2023
- 2021.04.24 Patch NotesApr 24, 2021
- 2021.04.17 HotfixApr 17, 2021
- 2021.04.17 Patch NotesApr 17, 2021
- 2021.04.01 Patch NotesApr 02, 2021
- 2021.03.31 Patch NotesMar 31, 2021
- 2021.03.30 Patch NotesMar 30, 2021
- 2021.03.26 HotfixMar 27, 2021
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