2018.06.18 Patch Notes
FARA » Devlog
- Added capacity numbers to the holding, wearing, and inventory windows
- Added a few new encounter scenarios, and increased the number of settlements in the world
- Changed quivers from a ridged object type (wood, iron, etc) to a textile object type (leather, wool, etc)
- The game will now recognize and use ammunition in quivers, and prioritizes those before using ammunition scattered in one's inventory
- Using /give will no longer reset your target to the first possible option
- Did some more work to clean up ally interactions so that they're mostly uniform regardless of how you acquired the ally
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FARA
A browser roguelike with over 60 classes and endless adventure
Status | In development |
Author | BrianIsCreative |
Genre | Role Playing, Adventure |
Tags | Endless, Fantasy, Perma Death, Procedural Generation, Retro, Roguelike, Sandbox, Singleplayer, Text based |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast, Blind friendly |
More posts
- 0.0.17.8 Patch NotesMay 28, 2023
- FARA Alpha 17: Iconology is LIVE!May 25, 2023
- Look alive, traveler! An update approaches!May 20, 2023
- 2021.04.24 Patch NotesApr 24, 2021
- 2021.04.17 HotfixApr 17, 2021
- 2021.04.17 Patch NotesApr 17, 2021
- 2021.04.01 Patch NotesApr 02, 2021
- 2021.03.31 Patch NotesMar 31, 2021
- 2021.03.30 Patch NotesMar 30, 2021
- 2021.03.26 HotfixMar 27, 2021
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