2018.10.12 Patch Notes
- Shield spells now provide a moderate resistance chance to all magic attacks, not just the ones corresponding to the shield's element(s). Using a shield spell of the same element as an incoming attack still provides a higher resistance chance.
- Spells with targets now describe who they are being cast on in the combat log
- NPCs now occasionally use their defensive spells on their allies
- NPCs now pick their combat targets based on slightly more elegant criteria than which is first on an relatively arbitrary list.
- Dead entities no longer display over living ones on the map
- Fixed a bug that made NPC attack patterns a little more predictable than intended
- Potentially fixed some spacial anomalies surrounding traveling underground and resurfacing.
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FARA
A browser roguelike with over 60 classes and endless adventure
Status | In development |
Author | BrianIsCreative |
Genre | Role Playing, Adventure |
Tags | Endless, Fantasy, Perma Death, Procedural Generation, Retro, Roguelike, Sandbox, Singleplayer, Text based |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast, Blind friendly |
More posts
- 0.0.17.8 Patch NotesMay 28, 2023
- FARA Alpha 17: Iconology is LIVE!May 25, 2023
- Look alive, traveler! An update approaches!May 20, 2023
- 2021.04.24 Patch NotesApr 24, 2021
- 2021.04.17 HotfixApr 17, 2021
- 2021.04.17 Patch NotesApr 17, 2021
- 2021.04.01 Patch NotesApr 02, 2021
- 2021.03.31 Patch NotesMar 31, 2021
- 2021.03.30 Patch NotesMar 30, 2021
- 2021.03.26 HotfixMar 27, 2021
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