2018.10.17 Patch Notes
- Rebuilt the lighting engine! Light level now factors into many gameplay elements:
--- Entities standing in brightly lit areas are easier to hit. Entities standing in darker areas are harder to hit.
--- Light level now influences the efficacy of stealth
--- Entities standing in pitch black areas can no longer be seen/targeted without first searching
--- Dungeons and the underground are now pitch black by default. Some dungeon chambers may contain lit braziers, but you'll need to brings plenty of torches or lanterns.
--- There are now new game mechanics around navigating in the dark
- Added an autocomplete for typed commands! It can be disabled with /autocomplete.
- Added more interactions to the Quick Actions menu
- Increased the mount of stamina gained from eating meals
- Decreased the size of dungeons by about 20%
- Adjusted a few recipes and made their associated components easier to find
- Updated some spell effect visuals
- Updated the throwing reticle to (hopefully) be a easier to see and understand
- Made the area culling algorithm more aggressive, increasing game performance over long sessions
- Digging holes into caverns now always produces a cavern exit
- Fixed a bug that prevents NPCs from using native, non class-related spells and abilities
- Fixed a whole bunhc of typos
Files
Get FARA
FARA
A browser roguelike with over 60 classes and endless adventure
Status | In development |
Author | BrianIsCreative |
Genre | Role Playing, Adventure |
Tags | Endless, Fantasy, Perma Death, Procedural Generation, Retro, Roguelike, Sandbox, Singleplayer, Text based |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast, Blind friendly |
More posts
- 0.0.17.8 Patch NotesMay 28, 2023
- FARA Alpha 17: Iconology is LIVE!May 25, 2023
- Look alive, traveler! An update approaches!May 20, 2023
- 2021.04.24 Patch NotesApr 24, 2021
- 2021.04.17 HotfixApr 17, 2021
- 2021.04.17 Patch NotesApr 17, 2021
- 2021.04.01 Patch NotesApr 02, 2021
- 2021.03.31 Patch NotesMar 31, 2021
- 2021.03.30 Patch NotesMar 30, 2021
- 2021.03.26 HotfixMar 27, 2021
Leave a comment
Log in with itch.io to leave a comment.