2019.02.10 Patch Notes
- Expanded the functionality of /interact. It will now:
--- Harvest/Butcher valid targets
--- Attack hostile entities in range
--- Attempt to pick up most takeable items
--- Smash open Supply Crates and Barrels. /open will also do this.
- The contents of campfires, fire pits, and other similar objects are now displayed as targetable options in the Nearby window. The /open command no longer empties these objects out.
- Removed a bunch of container-y sounding items because you can't actually put things in them and it was confusing.
- Workbenches are no longer fixed items and can be moved around
- Updated the Quick Actions window with a few more interactions
- Re-added several items that hadn't made the transition to Alpha 11
- Settlements and most other landmarks no longer appear on ocean tiles.
- Got rid of the odd little dangling tile at the southern tip of every local area
- Fixed an error that prevented certain ingots from being classified as metals
- Fixed a bug that allowed mercenaries to remain recruitable if you've attacked them
- Engine optimizations
Files
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FARA
A browser roguelike with over 60 classes and endless adventure
Status | In development |
Author | BrianIsCreative |
Genre | Role Playing, Adventure |
Tags | Endless, Fantasy, Perma Death, Procedural Generation, Retro, Roguelike, Sandbox, Singleplayer, Text based |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast, Blind friendly |
More posts
- 0.0.17.8 Patch NotesMay 28, 2023
- FARA Alpha 17: Iconology is LIVE!May 25, 2023
- Look alive, traveler! An update approaches!May 20, 2023
- 2021.04.24 Patch NotesApr 24, 2021
- 2021.04.17 HotfixApr 17, 2021
- 2021.04.17 Patch NotesApr 17, 2021
- 2021.04.01 Patch NotesApr 02, 2021
- 2021.03.31 Patch NotesMar 31, 2021
- 2021.03.30 Patch NotesMar 30, 2021
- 2021.03.26 HotfixMar 27, 2021
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