2019.03.23 Patch Notes
- Added 2 new landmarks/scenarios
- Added rarity values to the different landmarks. In practice, this means that landmarks like Shrines aren't as likely to show up as, say, Encampments.
- Weapons designed to be thrown now have a chance to slow their targets.
- Entities in pursuit can now open closed doors
- Entities no longer reveal traps they've set when searching an area
- Combat-capable entities no longer stow weapons
- Fixed a bug which prevented Potters from crafting clay items as intended
- Fixed a bug which prevented traps thrown by Engineers from properly setting
- Fixed a bug which prevented thrown items from dealing damage under most circumstances
- Fixed a bug which caused the drop rate of Animal Bones to be a little higher than intended
- Fixed a freeze/lag caused by entities getting confused by closed doors
- Fixed an issue which caused mouse/touch input to crash the game in Firefox
- Fixed some unintended interactions related to the /give command
- General performance improvements
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FARA
A browser roguelike with over 60 classes and endless adventure
Status | In development |
Author | BrianIsCreative |
Genre | Role Playing, Adventure |
Tags | Endless, Fantasy, Perma Death, Procedural Generation, Retro, Roguelike, Sandbox, Singleplayer, Text based |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast, Blind friendly |
More posts
- 0.0.17.8 Patch NotesMay 28, 2023
- FARA Alpha 17: Iconology is LIVE!May 25, 2023
- Look alive, traveler! An update approaches!May 20, 2023
- 2021.04.24 Patch NotesApr 24, 2021
- 2021.04.17 HotfixApr 17, 2021
- 2021.04.17 Patch NotesApr 17, 2021
- 2021.04.01 Patch NotesApr 02, 2021
- 2021.03.31 Patch NotesMar 31, 2021
- 2021.03.30 Patch NotesMar 30, 2021
- 2021.03.26 HotfixMar 27, 2021
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